I’m getting this weird error:
error C2663:
‘sf::Drawable::SetPosition’ : 2
overloads have no legal conversion for
‘this’ pointer
I think it has something to do with const mismatches but I don’t know where, or why.
In the following code I have a vector of shapes and sprites, and when trying to access one of the vectors shapes and calling one of its functions I’m getting the error.
std::vector<sf::Shape> Shapes;
std::vector<sf::Sprite> Sprites;
bool AddShape(sf::Shape& S){
Shapes.push_back(S); return true;
};
bool AddSprite(sf::Sprite& S){
Sprites.push_back(S); return true;
};
private:
virtual void Render(sf::RenderTarget& target) const {
for(unsigned short I; I<Shapes.size(); I++){
Shapes[I].SetPosition(
Shapes[I].GetPosition().x + GetPosition().x,
Shapes[I].GetPosition().y + GetPosition().y);
target.Draw(Shapes[I]);
}
for(unsigned short I; I<Sprites.size(); I++){
target.Draw(Sprites[I]);
}
}
How can I fix this?
Renderis declared with aconstafter the parameters. This means it does not change its object. Which means, that all of the object’s member variables are considered constants withinRender, as changing their state means changing the containing object. AssumingShapesis a member variable, and thatSetPositiondoes change the shape (i.e. not declared asconst), you cannot call it within aconstmember function.So, remove the
constfromRenderand you’ll be fine (you fix your logic, in case it must be const).