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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T01:36:04+00:00 2026-05-15T01:36:04+00:00

I’m getting this weird error on some stuff I’ve been using for quite a

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I’m getting this weird error on some stuff I’ve been using for quite a while. It may be a new thing in Visual Studio 2010 but I’m not sure.
I’m trying to call a unamanged function written in C++ from C#.
From what I’ve read on the internet and the error message itself it’s got something to do with the fact that the signature in my C# file is not the same as the one from C++ but I really can’t see it.
First of all this is my unamanged function below:

TEngine GCreateEngine(int width,int height,int depth,int deviceType);

And here is my function in C#:

[DllImport("Engine.dll", EntryPoint = "GCreateEngine", CallingConvention = CallingConvention.StdCall)]  
        public static extern IntPtr CreateEngine(int width,int height,int depth,int device);

When I debug into C++ I see all arguments just fine so thus I can only think it’s got something to do with transforming from TEngine (which is a pointer to a class named CEngine) to IntPtr. I’ve used this before in VS2008 with no problem.

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  1. Editorial Team
    Editorial Team
    2026-05-15T01:36:04+00:00Added an answer on May 15, 2026 at 1:36 am

    Maybe the problem lies in the calling convention. Are you sure the unmanaged function was compiled as stdcall and not something else ( i would guess fastcall ) ?

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