I’m going nuts trying to find the problem here. I have a main window, and a form type window made in Qt. I’m using the Visual Studio 2010 addon. For some reason, my SLOT is never called in the main window; however, the signal appears to be emitted.
Here’s what I’ve done:
This is the form:
class ScalerValuesWindow : public QWidget
{
Q_OBJECT
private:
Ui::ScalerValuesWindow ui;
// Variables
std::vector<int> scalerValues;
public slots:
void storeScalerValues();
signals:
void ScalerValues(std::vector<int>);
public:
ScalerValuesWindow(QWidget *parent = 0);
};
void ScalerValuesWindow::storeScalerValues()
{
emit ScalerValues(scalerValues);
hide();
}
Then here’s my main window connection line in my constructor:
scalerValuesWindow = new ScalerValuesWindow;
connect(scalerValuesWindow, SIGNAL(ScalerValues(std::vector<int>)), this, SLOT(RetrieveScalerValues(std::vector<int>)));
This is in my main window’s class declaration:
public slots:
void RetrieveScalerValues(vector<int> scalerValues);
And this is the slot:
void RelayduinoGuiThreading::RetrieveScalerValues(vector<int> scalerVals)
{
scalerValues = scalerVals;
}
I have Q_OBJECT declared in both. I have no idea what could be causing this.
Any advice would be greatly appreciated.
You must define your slot as:
(Inspect the generated
mocfile to see exactly what signal/slot signatures are being generated.)Don’t use
using namespace std;in your headers, that’s bad practice anyway (pulls in that huge namespace into all the users of that header, which is impolite).