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Asked: May 10, 20262026-05-10T20:00:54+00:00 2026-05-10T20:00:54+00:00

I’m hacking on a simple Cocoa app to make blocks move around the screen

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I’m hacking on a simple Cocoa app to make blocks move around the screen like a video game. I need to detect key presses, but I’m not going to have text entry fields like a dialog box would have.

How do I get key presses without text controls? In particular, I need to get arrow keys.

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  1. 2026-05-10T20:00:55+00:00Added an answer on May 10, 2026 at 8:00 pm

    In your game view, define the keyUp and keyDown methods:

    @interface MyView : NSView -(void)keyUp:(NSEvent*)event; -(void)keyDown:(NSEvent*)event; @end  @implementation MyView  -(void)keyUp:(NSEvent*)event {     NSLog(@'Key released: %@', event); }  -(void)keyDown:(NSEvent*)event {        // I added these based on the addition to your question :)     switch( [event keyCode] ) {         case 126:   // up arrow         case 125:   // down arrow         case 124:   // right arrow         case 123:   // left arrow             NSLog(@'Arrow key pressed!');             break;         default:             NSLog(@'Key pressed: %@', event);             break;     } } @end 

    See the documentation for NSView and NSEvent for more info. Note that the keyDown and keyUp events are actually defined on NSResponder, the super class for NSView.

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