i’m having a bit of a problem. Here’s the situation. I have an amount field in my main class that gets incremented when certain buttons are clicked on. There is a method provided through which you can delete any order (I’m basically programming for a restaurant terminal) and the amount gets decremented. The delete method is placed in another class.
public void posdel(int pos, JTextField amountFieldGot, int amountGot)
{
if(slist==null)
{
JOptionPane.showMessageDialog(null, "No order has been placed yet.",null,JOptionPane.WARNING_MESSAGE);
}
else
{
if(pos==1)
{
reductionAmount = (slist.quantity*slist.price);
amountGot = amountGot - reductionAmount;
slist=slist.next;
}
else
{
int i=1;
Node temp=slist;
Node prev=null;
while(temp.next!=null && i<pos)
{
prev=temp;
temp=temp.next;
i++;
}
if(pos==i)
{
prev.next=temp.next;
}
else
{
JOptionPane.showMessageDialog(null, "Invalid order", null, JOptionPane.ERROR_MESSAGE);
}
}
}
amountFieldGot.setText(Integer.toString(amountGot));
}
So basically, I have an amountField in my GUI that i pass as a parameter to the posdel method. I also pass the amount value as a parameter. The new amount that i get is amountGot after the deletion of the first order. ( I haven’t written the code for other positions.)
Suppose the amount value i pass into the method is 30 (14+16) 14 = order 1, 16 = order2.
And my first order has a value of 14.
So amountGot = 30 – 14 which is 16.
And the amountField in the GUI gets updated to 16.
Now my order 2 becomes my order 1. And if i try to delete this,
my amountField gets update to 14. (30-16 = 14).
So i’m guessing the amount value stays the same itself as 30 and does not get updated to the new amountGot value. Can someone please help me solve this problem ?
below is the code for my delete button.
deleteButton.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
dishDelPos = JOptionPane.showInputDialog("Enter the position of the order to be deleted");
try
{
dishDeletePosition = Integer.parseInt(dishDelPos);
order1.posdel(dishDeletePosition, amountField, amount);
repaint();
}
catch(NumberFormatException ex1)
{
JOptionPane.showMessageDialog(null,"This is not a valid position");
}
}
});
A few things.
You can make the delete method in the class static. The you would reference it
You can create a new class to perform the method
You can do it using a pointer of sorts, by passing in a reference to an already existing instance of the class holding the delete method, to where you want to call it.
basically set up your function to return a value
this function returns an int.
or if you need to return more than that then set the class up with global variables of information
now fetch the info after calling delete like so