I’m having a great time playing around with knockout js and have just started to get to grips with adding custom bindingHandlers.
I’m struggling a bit with the update function of a 3rd party jqWidget gauge – I can only get it to animate the first time I update the variable. On each update after that it just sets the value directly.
I don’t fully understand ko.utils.registerEventHandler() and what it does although I’ve seen it in a bunch of other examples. Is this what is causing the animation to break? How do I know which events to register from the 3rd party widget?
For some reason this works fine if I add a jquery ui slider that is also bound to the observable.
You can test this here: set the value a few times to see that it animates the first time and not after that.
When you update the input field, your observable will end up being a string. It looks like the gauge does not like to be updated with a string value, at least after the first time.
So, if you ensure that you are updating it with a number (
parseInt,parseFloat, or just+depending on the situation), then it appears to update fine.Something like:
http://jsfiddle.net/rniemeyer/LkqTU/4532/
You would generally only register event handlers in a scenario like this to react to changes made by a user where you would want to update your view model data. For example, if there was a way for a user to click on the gauge to change the value, then you would want to handle that event and update your view model value accordingly.