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Home/ Questions/Q 3484686
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T10:49:01+00:00 2026-05-18T10:49:01+00:00

i’m having a hard time understanding custom events and I keep getting this same

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i’m having a hard time understanding custom events and I keep getting this same error:
1203: No default constructor found in base class flash.events:Event.
I tried to read online for a solution, but nothing helped me. I was wondering what is my error. Basically, what I want to do is create a class that will, depending of the level of difficulty (3 in total), create different objects on the scene. Here’s the code:

I call it with a dispatchEvent like so:

dispatchEvent(new creationObjets(_Difficulte));

then,

package cem{
    import flash.events.*;  
    import flash.display.*;

    public class creationObjets extends Event
    {
        public function creationObjets(pDifficulte) {
            trace(pDifficulte);
        }
    }

}

I have no idea what i’m not doing wrong (or just what I am doing, period… haha).
If you know the answer, maybe a little explication would help me a lot!
Thank you!

*edit: i just added super(pDifficulte); after the trace and no error came. I have no idea what super() does. I just did that based on examples…

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T10:49:01+00:00Added an answer on May 18, 2026 at 10:49 am

    You should do something like this:

    public class NewClass extends Event{
        public function NewClass(type:String) {
            super(type);
            trace("whatever");  
        }   
    }
    

    The super() method calls the constructor of the Event class. You should be familiar with it if you have some knowledge about OOP. The C# equivalent is base()

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