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Home/ Questions/Q 8633303
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T09:28:21+00:00 2026-06-12T09:28:21+00:00

I’m having a headache with Android’s Google Maps API… I draw some overlays on

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I’m having a headache with Android’s Google Maps API… I draw some overlays on the map and it’s all fine, it updates regularly and handles gestures well, no problem… However, when I zoom in to perhaps level 15-16 or beyond, one or more of the larger polygons aren’t redrawn. This only occurs in cases where the centroid of a circle for example lies beyond the bounds of the screen, and only occurs when zooming in.. it does not occur when zooming out, nor does it occur if one pans the map in any direction (translation).

When zooming in very close, I’m guessing the system disregards the overlay/shape, treating it as unimportant? I want any shape intersecting with the screen’s bounds to be drawn. Am I missing something obvious here, because I can’t seem to find any definitive answer on how to treat this scenario.

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  1. Editorial Team
    Editorial Team
    2026-06-12T09:28:21+00:00Added an answer on June 12, 2026 at 9:28 am

    I’d a similar problem, but I was using only squares, which make it easier to solve.

    Problem details (at lest with squares):

    canvas.drawRect() only draws the rectangle if both top and bottom of rectangle have coordinates within visible screen. As soon as the top or the bottom of the rectangle have a coordinate outside screen, it’s not drawn.

    Solution I’ve used for squares

    I croped the square to make it always fit within the visible screen coordinates, and it was correctly drawn.

    If you are using more complex figures, this solution may be more dificult to implement.

    good luck.

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