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Home/ Questions/Q 6937913
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T12:25:29+00:00 2026-05-27T12:25:29+00:00

I’m having a simple file save/load functionality, but as it’s a plugin, due to

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I’m having a simple file save/load functionality, but as it’s a plugin, due to host API everything is being written into std::ostream in binary format, and read back again from std::istream.

i use

out.write((char *)&value,sizeof(type));
in.read((char *)&value,sizeof(type));

for reading and writing, where type is “unsigned int”, “double”, etc.

I was thinking about possible consequences of this, what happens when file is saved on one platform, and loaded on another (due to host limitations, this will be a 32/64 bit windows, 64bit linux and 64bit mac, only x86 cpus). if I do not use variable-size type, like size_t (which is different on 32bit and 64bit systems), can I be certain that “unsigned int” or “double” will stay same length? Is there any best-practices to handle this?

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  1. Editorial Team
    Editorial Team
    2026-05-27T12:25:29+00:00Added an answer on May 27, 2026 at 12:25 pm

    if I do not use variable-size type, like size_t (which is different on 32bit and 64bit systems), can I be certain that “unsigned int” or “double” will stay same length?

    No. Even the size of unsigned int and double could vary across platforms.


    Is there any best-practices to handle this?

    Yes. Serialize the data.

    For example, you could follow these steps:

    • Write the size of the variable first, as one single byte!
    • Then take the variable, split it into N number of bytes, where N = sizeof(value), then write each byte, one by one – either from low signigicant byte to high significant byte, or vice versa.
    • On another machine, just read the size first, and then read bytes one by one, merge them to get the value. Mergining means doing the reverse of the process mentioned in step 2.

    If you’re writing lots of values, then you may want to improve the above steps: the first and foremost you would not want to write the size for each value, for it is simply a repetition, instead you can write a header sort of things which contains all these information which is going to be used repeatedly.

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