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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T20:07:45+00:00 2026-05-14T20:07:45+00:00

I’m having problems with low performance using a Windows named pipe. The throughput drops

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I’m having problems with low performance using a Windows named pipe. The throughput drops off rapidly as the network latency increases. There is a roughly linear relationship between messages sent per second and round trip time. It seems that the client must ack each message before the server will send the next one. This leads to very poor performance, I can only send 5 (~100 byte) messages per second over a link with an RTT of 200 ms.

The pipe is asynchronous, using multiple overlapped write operations (and multiple overlapped reads at the client end), but this is not improving throughput. Is it possible to send messages in parallel over a named pipe? The pipe is created using PIPE_TYPE_MESSAGE, would PIPE_READMODE_BYTE work better? Is there any other way I can improve performance?

This is a deployed solution, so I can’t simply replace the pipe with a socket connection (I’ve read that Windows named pipe aren’t recommended for use over a WAN, and I’m wondering if this is why). I’d be grateful for any help with this matter.

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  1. Editorial Team
    Editorial Team
    2026-05-14T20:07:46+00:00Added an answer on May 14, 2026 at 8:07 pm

    I’ve implemented a work around, introducing a small (~1ms) fixed delay to buffer up as much data as possible before writing to the pipe. Over a network link with a RTT of 200ms, I can send ten times as much data in about a third of the time.

    I send a message down the pipe when it first connects, so the client can determine the comms mode supported by the server and send data accordingly.

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