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Home/ Questions/Q 7925233
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T18:12:07+00:00 2026-06-03T18:12:07+00:00

I’m having some troubles pausing and resuming a method. (Using Java in Eclipse). Basically

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I’m having some troubles pausing and resuming a method. (Using Java in Eclipse).

Basically I’m writing a program that works a bit like a compiler. I give it a string and it interprets this string, converts it in a block of n commands,conditions and things like loops (depending on the strong) and executes those commands. Like so:

(while 
  (energy-at-least 1000)
  (seq
    (move) 
    (turn clockwise)
  )
)

Currently I have a method that stops at the Nth command, but I’m unsure of how to continue after this, since reusing this method and telling it to start at the Nth+1 command mmakes it forget that the program is in loop(s).

Sorry for the poor explanation, but basically I need to be able to stop this method at the Nth command and let it resume from the course it was following. Java had methods for these (resume() and stop() ) but they are deprecated I’ve seen. Anybody have a good idea?

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  1. Editorial Team
    Editorial Team
    2026-06-03T18:12:09+00:00Added an answer on June 3, 2026 at 6:12 pm

    From what I understand your saying is that you need more fine grained control over the loop in the thread then methods like ‘notify’, ‘resume’, etc. are offering. You can do such a thing like this:

    The class of the thread could look like this:

    public WhateverLoop implements Runnable {
        private volatile boolean run = true;
    
        public void run() {
            while(run) {
                doWhatever();
            }        
        }
    
        public setRun(boolean run) {
            this.run = run;
        }
    }
    

    The ‘volatile’ part is very important. It enables other threads to influence the ‘run’ variable (basically it prevents threads copying it into their own memory). Otherwise changes from other threads to the variable won’t be visible in the thread.

    The controlling class could do this:

    WhateverLoop whateverLoop = new WhateverLoop();
    Thread WhateverLoopThread = new Thread(whateverLoop);
    whateverLoopThread.start();
    // Do stuff which consumes time.
    ...
    // Stop the loop
    whateverLoop.setRun(false);
    

    In this example I used a boolean, but obviously you can make it as complicated as you want (or not).

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