Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9047855
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 16, 20262026-06-16T12:00:16+00:00 2026-06-16T12:00:16+00:00

I’m having trouble with std::list and memory leaks: class AbstractObject { public: virtual void

  • 0

I’m having trouble with std::list and memory leaks:

class AbstractObject
{
    public:
        virtual void Say() = 0;
}
class RealObject : public AbstractObject
{
    public:
        virtual void Say() { cout << "Real Obj Says..." << endl; } //Do I need the "virtual" keyword here too?
}
class AnotherRealObject : public AbstractObject
{
    public:
        virtual void Say() { cout << "Another Real Obj Says..." << endl; } //Do I need the "virtual" keyword here too?
}
class PackOfObjects
{
    public:
        std::list<AbstractObject*> objects; //list of pointers because it doesn't let me create a list of an abstract class
        void Say()
        {
            for(std::list<AbstractObject*>::iterator obj = objects.begin(); obj != objects.end(); obj++)
            {
                (*obj)->Say();
            }
        }
}
int _tmain(int argc, _TCHAR* argv[])
{
    PackOfObjs myObjs;

    RealObject objA;
    myObjs.objects.push_back(&objA); //This adds 1 memory leak
    AnotherRealObject objB;
    myObjs.objects.push_back(&objB); //This adds another 1 memory leak

    _gettch();
    _CrtDumpMemoryLeaks();
    return 0;
}

With just the PackOfObjs declared I have 2 memory leaks already, and they go away if I remove the std::list, and they increase by 1 for each address I add to the list.
I tried clearing the list and some codes of removing all the objs pointed to before clearing, but at least 2 memory leaks still persist.

Since I didn’t use any new (not even on the elements I add), I’m guessing the list itself creates some variables and don’t delete them, how can I fix this?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-16T12:00:18+00:00Added an answer on June 16, 2026 at 12:00 pm

    When _CrtDumpMemoryLeaks() runs, all the objects allocated inside of main still exist. You are calling _CrtDumpMemoryLeaks() too early. Instead, try this:

    int _tmain(int argc, _TCHAR* argv[])
    {
        {
            PackOfObjs myObjs;
    
            RealObject objA;
            myObjs.objects.push_back(&objA); //This adds 1 memory leak
            AnotherRealObject objB;
            myObjs.objects.push_back(&objB); //This adds another 1 memory leak
    
            // <- all memory used by the list is freed here
        }
        _gettch();
        _CrtDumpMemoryLeaks();
        return 0;
    }
    

    I seem to remember that the recommended way of calling _CrtDumpMemoryLeaks is at the destructor of a global object. That may still be too early for other global objects, but at least then all objects created inside of main will have been destroyed already.

    struct memory_leak_dumper
    {
        ~memory_leak_dumper(){ _CrtDumpMemoryLeaks(); }
    };
    memory_leak_dumper _dumper; // this is a global object
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
I'm having trouble keeping the paragraph square between the quote marks. In firefox the
Let's say I'm outputting a post title and in our database, it's Hello Y&#8217;all
I am doing a simple coin flipping experiment for class that involves flipping a
I'm parsing an RSS feed that has an &#8217; in it. SimpleXML turns this
We're building an app, our first using Rails 3, and we're having to build
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
I'm trying to convert HTML to plain text. I get many &\#8217; &\#8220; etc.
public static bool CheckLogin(string Username, string Password, bool AutoLogin) { bool LoginSuccessful; // Trim
I have a string like this: La Torre Eiffel paragonata all&#8217;Everest What PHP function

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.