Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9132957
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 17, 20262026-06-17T08:24:10+00:00 2026-06-17T08:24:10+00:00

I’m having what seems to be a weird issue, but it could be a

  • 0

I’m having what seems to be a weird issue, but it could be a quirk of how QMap’s work and I just don’t understand it. It’s tough to summarize the problem, but I’ll do my best.

I have a class A, with a QMap<QString, someType*> mySomeTypeMap;. When I load a new file in my program, I want to delete all the contents of this QMap so I can repopulate it with new data. I do that by doing the following:

foreach (QString key, mySomeTypeMap.keys())
{
    someType* toDelete = mySomeTypeMap.take(key);

    //Show me the original address of the pointer
    qDebug() << "toDelete: " << toDelete;

    delete toDelete;

    //Set the pointer to 0x0
    toDelete = NULL;
}

The qDebug() statement prints out the correct address of the value I want to delete, and when I look at toDelete in the debugger after it gets set to NULL, it says 0x0, which is what I want.

Then later, in a different class B, I have the following code…

void B::setSomeType(someType* blah)
{
    if (Blah != NULL)
    {
        //Calls a bunch of disconnect()'s
        disconnectAllSignals();

        Blah = blah;

        //Calls a bunch of connect()'s
        connectAllSignals();
    }
}

Now, what’s really confusing is my program crashes when it gets to the disconnectAllSignals(); line. The reason being it’s trying to call disconnect() on Blah which was deleted and should have been set to 0x0 when I set it to NULL. However, if it was actually set to NULL it never would have entered that if-block to begin with. In a debugger, I see that the address of Blah is exactly the same as what I get when I print out qDebug() << "toDelete: " << toDelete; right before setting toDelete = NULL;.

TLDR; I don’t know how my program is getting the orignal address of a pointer back after I delete the pointer and set the same pointer to NULL. Since the pointer isn’t set to NULL later in the execution it leads to a crash.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-17T08:24:11+00:00Added an answer on June 17, 2026 at 8:24 am

    Values in the map are stored by value even if in these case it means that the pointer (address which it points) is stored by value.
    For example:

    someType* toDelete1 = mySomeTypeMap.take(key);
    someType* toDelete2 = mySomeTypeMap.take(key);
    someType* toDelete3 = toDelete1;
    toDelete1 = NULL;
    

    toDelete2 & toDelete3 will still point to the original object

    Instead of making the pointer null after delete you should either remove it from the map or set the value for that key to NULL.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

link Im having trouble converting the html entites into html characters, (&# 8217;) i
This could be a duplicate question, but I have no idea what search terms
I have just tried to save a simple *.rtf file with some websites and
I want to count how many characters a certain string has in PHP, but
I am trying to understand how to use SyndicationItem to display feed which is
I have a French site that I want to parse, but am running into
I'm parsing an RSS feed that has an &#8217; in it. SimpleXML turns this
We're building an app, our first using Rails 3, and we're having to build
I've tracked down a weird MySQL problem to the two different ways I was
I don't have much knowledge about the IPv6 protocol, so sorry if the question

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.