I’m implementing a class Aviary, which can store pointers to Bird-objects. Now, I have the following:
class Aviary {
public:
const Bird &operator[](const size_t index) const {
return birds[index];
}
Bird &operator[](const size_t index) {
return birds[index];
}
private:
std::vector<Bird*> birds;
The Bird-objects are stored as pointers in order to avoid object-slicing. However, there is a problem with the operator[]-implementation (Reference to type ‘const Bird’ could not bind to an lvalue of ‘const value_type’ (aka ‘Bird *const’)).
How do I implement the operator[] properly?
You need to dereference:
birds[index]is aBird*, so you can’t directly return it as aBird&.