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Home/ Questions/Q 663157
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T23:27:31+00:00 2026-05-13T23:27:31+00:00

I’m in the process of porting a large’ish (~1M LOC) project from a Window/Visual

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I’m in the process of porting a large’ish (~1M LOC) project from a Window/Visual Studio environment to other platforms, the first of which happens to be Mac OS X.

Originally the project was configured as Visual Studio solutions and projects, but now I’m using (the excellent) Premake (http://industriousone.com/premake) to generate project files for multiple platforms (VS, XCode, GMake).

I configured, ported and built the first few projects without any significant problems, but having ported the math lib, I ran into this weird linking error that I haven’t been able to resolve: Any functions used from math.h will fail to link (causing unresolved symbols).

For reference, I’m using Premake v4.2.1 to generate projects for XCode v3.2.1, which is building using gcc v4.2 for the x86_64 architecture. (All this on 64-bit Snow Leopard) I’ve tried to persuade gcc to link and build everything against a ‘known’ SDK by adding -isysroot /Developer/SDKs/MacOSX10.6.sdk -mmacosx-version-min=10.6 to the build command line.

Now under normal circumstances, adding -lm should take care of this, however in Darwin, those math libs are included in libSystem, which, as far as I can tell, gets implicitly linked by gcc/ld.

I’ve tried creating a dummy project from within XCode which just runs:

float f = log2(2.0)+log2f(3.f)+log1p(1.1)+log1pf(1.2f)+sin(8.0);
std::cout << f << std::endl;

and as expected, this builds just fine. However, if I put the same thing in the code inside the Premake generated project, all those math functions end up unresolved.

Now comparing the linking command from the ‘native’ XCode project with my generated XCode project, they seem pretty identical (except that my generated project links other libs as well).

‘Native’ project:

/Developer/usr/bin/g++-4.2 -arch x86_64 -dynamiclib -isysroot /Developer/SDKs/MacOSX10.6.sdk -Lsomepath -Fsomepath -filelist somefile -install_name somename -mmacosx-version-min=10.6 -single_module -compatibility_version 1 -current_version 1 -o somename

Generated project:

/Developer/usr/bin/g++-4.2 -arch x86_64 -dynamiclib -Lsomepath -Fsomepath -filelist somefile -install_name somename -isysroot /Developer/SDKs/MacOSX10.6.sdk -mmacosx-version-min=10.6 somelib.a somelib2.a somelib.dylib somelib2.dylib -single_module -compatibility_version 1 -current_version 1 -o somename

Any help or hints about how to proceed would be most appreciated. Are there any gcc flags or other tools that can help me resolve this?

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  1. Editorial Team
    Editorial Team
    2026-05-13T23:27:31+00:00Added an answer on May 13, 2026 at 11:27 pm

    I finally managed to resolve/work-around this.

    By replacing

    #include <math.h>
    float f = sinf(1.f);
    

    with

    #include <cmath>
    float f = std::sin(1.f);
    

    everything links as expected.

    I’ll accept the fact that the cmath solution is probably the code I should have written in the first place, although I’d happily accept further opinions about why my C approach failed so miserably.

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