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Home/ Questions/Q 6389371
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T03:23:43+00:00 2026-05-25T03:23:43+00:00

I’m inspecting Visual C++ 10 optimization capabilities and found a rather curious thing. All

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I’m inspecting Visual C++ 10 optimization capabilities and found a rather curious thing. All code herein is compiled with /O2.

In the following code:

int _tmain(int argc, _TCHAR* argv[])
{
    char buffer[1024] = {};
    MessageBoxA( 0, buffer, buffer, 0 );
    memset( buffer, 0, sizeof( buffer ) );
    return 0;
}

the call to memset() before return is eliminated from the machine code (I inspect the disassembly). This is perfectly reasonable – if there’re no reads from buffer afterwards then memset() is useless and if the developers really want to overwrite the buffer thay can use SecureZeroMemory() instead.

However in the following code:

int _tmain(int argc, _TCHAR* argv[])
{
    char buffer[1024] = {};
    MessageBoxA( 0, buffer, buffer, 0 );
    memset( buffer, 0, sizeof( buffer ) );
    Sleep( 0 ); //<<<<<<<<<<<<<<<<<<<<<<<<<<< Extra code
    return 0;
}

the call to memset() is not eliminated. That call has no influence on observed behavior and could be eliminated just as well as in the first snippet.

This can be a compiler deficiency or it can be useful somehow – I can’t decide.

Why could leaving memset() call in the machine code emitted for the second snippet be useful?

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  1. Editorial Team
    Editorial Team
    2026-05-25T03:23:44+00:00Added an answer on May 25, 2026 at 3:23 am

    The compiler probably can’t tell that MessageBoxA doesn’t create an alias to buffer that’s then used by Sleep later. Thus it fails the “as-if” check.

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