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Home/ Questions/Q 813275
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T01:19:58+00:00 2026-05-15T01:19:58+00:00

I’m iterating over a 3 dimensional array (which is an image with 3 values

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I’m iterating over a 3 dimensional array (which is an image with 3 values for each pixel) to apply a 3×3 filter to each pixel as follows:

//For each value on the image    
for (i=0;i<3*width*height;i++){
    //For each filter value
    for (j=0;j<9;j++){
        if (notOutsideEdgesCondition){
            *(**(outArray)+i)+= *(**(pixelArray)+i-1+(j%3)) * (*(filter+j));
        } 
    }
}

I’m using pointer arithmetic because if I used array notation I’d have 4 loops and I’m trying to have the least possible number of loops. My problem is my notOutsideEdgesCondition is getting quite out of hands because I have to consider 8 border cases. I have the following handled conditions

  • Left Column: ((i%width)==0) &&
    (j%3==0)
  • Right Column: ((i-1)%width ==0) && (i>1) &&
    (j%3==2)
  • Upper Row: (i<width) &&
    (j<2)
  • Lower Row:
    (i>(width*height-width)) && (j>5)

and still have to consider the 4 corner cases which will have longer expressions. At this point I’ve stopped and asked myself if this is the best way to go because If I have a 5 line long conditional evaluation it’ll not only be truly painful to debug but will slow the inner loop. That’s why I come to you to ask if there’s a known algorithm to handle this cases or if there’s a better approach for my problem. Thanks a lot.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T01:19:59+00:00Added an answer on May 15, 2026 at 1:19 am

    Yes, there’s a much better way. Write a fast loop to handle the cases where there is guaranteed to be no boundary problems. This will consist of the region from the second to the next-to-last columns and the second to next-to-last rows. Then you can write four routines to handle each of the sides (row 0, column 0, row N and column N) and you can hand code the last four points.

    That said, there are also a heck of a lot faster ways of doing the addressing calculations you’re doing.

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