I’m just getting into saving data from my game into a .plist, but I’m a bit unclear on how secure that is.
I’ll be saving the players entire game state (including tile map data) in a plist(s). As I understand it you can’t modify a plist in the bundle, but all the example code i’ve seen creates a new dynamic plist which is stored in the documents? is this easily changeable by the player from their phone?
Only if they have access to it – a fact of which the prerequisite is the phone being jailbroken. But in this case, yes they can modify it easily.