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Home/ Questions/Q 6223927
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T08:34:32+00:00 2026-05-24T08:34:32+00:00

i’m kinda new to manipulating UI in java, so pls forgive me for this

  • 0

i’m kinda new to manipulating UI in java, so pls forgive me for this question i cant find the answer anywhere.

Description
| i’m trying to do a card game and i have an engine class that manipulates all the cards and plays made, and i want the engine to tell the UI to update the score, card position or card image.

this is an example of how i start the UI, problem here is i don’t have any instance to manipulate the JLabels using the instance methods i made inside Board class, and i can’t create a instance outside of the EventQueue because i would be violating "never manipulate/create UI outside UI thread"

public class Engine {
public StartUp(){
         EventQueue.invokeLater(new Runnable() {
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException e) {
                } catch (InstantiationException e) {
                } catch (IllegalAccessException e) {
                } catch (UnsupportedLookAndFeelException e) {
                }

                new Board().setVisible(true);
            }
        });
    }
}

the Board class extends JPanel and adds some JLabels to the ui in the constructor , and has several methods to change text and imgs.

My question is how to properly call these methods(the ones i created to alter text and img), i’m also open o any other suggestions on how to approach this problem.

*edited:

here’s simple example of my Board Class:

public class Board extends JFrame{
    public JLabel img1;

    public Board(){
        setDefaultCloseOperation(EXIT_ON_CLOSE);
        setSize(400, 265);


        JPanel body = new JPanel(new GridBagLayout());
        getContentPane().add(body);

        img1 = new JLabel();
        body.add(img1);

    }

    public void setImg1(String s){
        img1.setIcon(new ImageIcon(s));
    }
}

i want to be able from Engine to access setImg1(String s) method that is inside the Board to be able to change the current image during runtime

sorry if i expressed my question wrong

final edit:

solved it merging the Engine into the Board.

ty to everyone that helped and for your time

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T08:34:34+00:00Added an answer on May 24, 2026 at 8:34 am
    public class MainFrame extends JFrame {
    
        public MainFrame() {
            super("Demo frame");
            // set layout
            // add any components 
            add(new Board()); // adding your board component class
            frameOptions();
        }
    
        private void frameOptions() {
            setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            pack(); // or setSize()
            setVisible(true);
        }
    
        public static void main(String[] a) {
            JFrame.setDefaultLookAndFeelDecorated(true);
    
            SwingUtilities.invokeLater(new Runnable() {
    
                public void run() {
                    try {
                        UIManager.setLookAndFeel(
                            UIManager.getSystemLookAndFeelClassName());
                        new MainFrame();
                    } catch (Exception exp) {
                        exp.printStackTrace();
                    }
                }
            });
        }
    }
    
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