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Home/ Questions/Q 6554139
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T12:39:53+00:00 2026-05-25T12:39:53+00:00

I’m kinda new to this area, so.. I made the following code, as far

  • 0

I’m kinda new to this area, so..
I made the following code, as far as i understand, in WM_PAINT i’m creating a line, however i can’t see this line, because the window isn’t displaying at all.
i have a thread that calls WM_PAINT every 2 seconds, but every time nothing is displayed once running the program.

thanks in advanced.

#include <windows.h>
#include <stdio.h>

DWORD WINAPI StartThread1(LPVOID LPElm); 

//---------------------------------------------------------------------------
HWND hWnd;
LPCTSTR ClsName = L"WndMsg";
LPCTSTR WindowCaption = L"Windows and Controls Messages";
LRESULT CALLBACK WndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
//---------------------------------------------------------------------------
INT WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
                   LPSTR lpCmdLine, int nCmdShow)
{
    MSG         Msg;
    WNDCLASSEX  WndClsEx;

    WndClsEx.cbSize        = sizeof(WNDCLASSEX);
    WndClsEx.style         = CS_HREDRAW | CS_VREDRAW;
    WndClsEx.lpfnWndProc   = WndProc;
    WndClsEx.cbClsExtra    = NULL;
    WndClsEx.cbWndExtra    = NULL;
    WndClsEx.hInstance     = hInstance;
    WndClsEx.hIcon         = LoadIcon(NULL, IDI_APPLICATION);
    WndClsEx.hCursor       = LoadCursor(NULL, IDC_ARROW);
    WndClsEx.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
    WndClsEx.lpszMenuName  = NULL;
    WndClsEx.lpszClassName = ClsName;
    WndClsEx.hIconSm       = LoadIcon(NULL, IDI_APPLICATION);

    RegisterClassEx(&WndClsEx);

    hWnd = CreateWindowEx(WS_EX_OVERLAPPEDWINDOW,
                          ClsName,
                          WindowCaption,
                          WS_OVERLAPPEDWINDOW,
                          100,
                          120,
                          640,
                          480,
                          NULL,
                          NULL,
                          hInstance,
                          NULL);

    ShowWindow(hWnd, nCmdShow);
    UpdateWindow(hWnd);

    DWORD ThreadId1, ThreadId2;
    HANDLE HandleThread1 = CreateThread(0,0,StartThread1,0,0,&ThreadId1);

    while( GetMessage(&Msg, NULL, 0, 0) )
    {
        TranslateMessage(&Msg);
        DispatchMessage(&Msg);
    }

    return Msg.wParam;
}

//---------------------------------------------------------------------------
LRESULT CALLBACK WndProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
        HDC hDC;
    PAINTSTRUCT Ps;
    switch(Msg)
    {
    case WM_CREATE:
    //MessageBox(NULL, L"The window is being created", WindowCaption, MB_OK);
    break;
    case WM_SHOWWINDOW:
        break;

    case WM_PAINT:
    hDC = BeginPaint(hWnd, &Ps);
    MoveToEx(hDC, 0, 0, NULL);
    LineTo(hDC, 10, 10);
    EndPaint(hWnd, &Ps);

    break;

    case WM_DESTROY:
        PostQuitMessage(WM_QUIT);
        break;
    default:
        return DefWindowProc(hWnd, Msg, wParam, lParam);
    }
    return 0;
}
//---------------------------------------------------------------------------


DWORD WINAPI StartThread1(LPVOID LPElm)
{
    int n = 5000,i,j;

    for (i=0; i<n; i++)
    {
        SendMessage(hWnd,WM_PAINT,NULL,NULL);
        Sleep(2000);
        /*for (j=0;j<10;j++)
            a[j] = (rand() % 100);
        printf("\n");*/
    }

    return 0;
}
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  1. Editorial Team
    Editorial Team
    2026-05-25T12:39:54+00:00Added an answer on May 25, 2026 at 12:39 pm

    You should not send WM_PAINT yourself. You need to use InvalidateRect. You also need to be drawing with something – you need to use SelectObject to select a valid pen object into the DC.

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