Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8939819
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 15, 20262026-06-15T10:54:14+00:00 2026-06-15T10:54:14+00:00

I’m loading a PNG texture with: void Sprite::setTexture(string f) { SDL_Surface *image = IMG_Load(f.c_str());

  • 0

I’m loading a PNG texture with:

void Sprite::setTexture(string f) {
    SDL_Surface *image = IMG_Load(f.c_str());
    if (image == NULL) {
        this->texture = -1;
        return;
    }
    SDL_DisplayFormatAlpha(image);
    unsigned object(0);
    glGenTextures(1, &object);
    glBindTexture(GL_TEXTURE_2D, object);
    glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR);
    glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_CLAMP_TO_EDGE);
    glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_CLAMP_TO_EDGE);
    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image->w, image->h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels);
    SDL_FreeSurface(image);
    this->texture = object;
}

The only problem is that instead of being like this (seen in Photoshop):

Original box

it is shown like this (seen in the app):

What’s wrong? I have tried playing a little bit with tha GL_RGBA and tried to invert it to GL_BGRA or change it to GL_RGBA8, GL_RGBA16… but nothing changed (actually GL_BGRA didn’t show anything). I need the alpha channel, even in this little PNG the borders are radius at 4px and so the image angles are transparent.

What am I doing wrong?
App box

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-15T10:54:15+00:00Added an answer on June 15, 2026 at 10:54 am

    It definitely looks like your channels are inverted. It’s hard to see from here if your alpha is working properly, but some textures are ARGB, maybe you should try that!

    Actually, just to validate your data, you should check your

    SDL_Surface *image
    

    And see what’s image->format->Rmask Gmask Bmask and Amask, this way you can be sure what format your surface has.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
For some reason, after submitting a string like this Jack’s Spindle from a text
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
Does anyone know how can I replace this 2 symbol below from the string
I used javascript for loading a picture on my website depending on which small
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I want to count how many characters a certain string has in PHP, but
this is what i have right now Drawing an RSS feed into the php,
I've got a string that has curly quotes in it. I'd like to replace

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.