I’m looking at buying a new gaming PC on which to do some XNA development. Before I buy a machine with SLI graphic cards, does anyone know if XNA has any problems taking advantage of a SLI setup?
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
The only consideration you need to make with XNA is the shader profile you code to … that is, if you write custom shaders at all 🙂 aside from that, as long as the video card is dx9+ compatible, you should usually be fine.
Edit: According to the list of Supported Operating Systems and Hardware for XNA Game Studio 3.1
Furthermore, according to NVidia’s marketing material, the following cards are SLI, and support up to shader model 3.0