Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6630179
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T22:21:56+00:00 2026-05-25T22:21:56+00:00

I’m looking at creating a game which involves many bouncing balls on the screen,

  • 0

I’m looking at creating a game which involves many bouncing balls on the screen, and the user can sortof select one of those balls and take it out…

The balls should be able to bounce of eachother and the walls.

I’ve tried implementing this from scratch, following the tutorials at http://www.tonypa.pri.ee/vectors/tut11.html – but it’s not quite working for me, and if I need the game to become more complicated- probably best to use an existing engine.

So is there an existing engine that will work very fast and well for this sort of thing? At a glance- it didn’t seem like box2d or flixel would work for this… but what do you say?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T22:21:56+00:00Added an answer on May 25, 2026 at 10:21 pm

    There are many physics engine out there. Take a look at APE. It’s a bit old but very simple an efficient.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a jquery bug and I've been looking for hours now, I can't
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I want to count how many characters a certain string has in PHP, but
I am trying to understand how to use SyndicationItem to display feed which is
I used javascript for loading a picture on my website depending on which small
I'm new to using the Perl treebuilder module for HTML parsing and can't figure
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I'm making a simple page using Google Maps API 3. My first. One marker
I need to clean up various Word 'smart' characters in user input, including but
I have a text area in my form which accepts all possible characters from

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.