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Home/ Questions/Q 851047
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T07:22:00+00:00 2026-05-15T07:22:00+00:00

I’m looking for a way to modify properties on a dynamic C# 4.0 object

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I’m looking for a way to modify properties on a dynamic C# 4.0 object with the name of the property known only at runtime.

Is there a way to do something like (ExpandoObject is just used as an example, this could be any class that implements IDynamicMetaObjectProvider):

string key = "TestKey";
dynamic e = new ExpandoObject();
e[key] = "value";

Which would be equivalent to:

dynamic e = new ExpandoObject();
e.TestKey = "value";

Or is the only way forward reflection?

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  1. Editorial Team
    Editorial Team
    2026-05-15T07:22:01+00:00Added an answer on May 15, 2026 at 7:22 am

    Not very easily, no. Reflection doesn’t work, since it assumes a regular type model, which is not the full range of dynamic. If you are actually just talking to regular objects, then just use reflection here. Otherwise, I expect you may want to reverse-engineer the code that the compiler emits for a basic assignment, and tweak it to have a flexibly member-name. I’ll be honest, though: this isn’t an attractive option; a simple:

    dynamic foo = ...
    foo.Bar = "abc";
    

    translates to:

    if (<Main>o__SiteContainer0.<>p__Site1 == null)
    {
        <Main>o__SiteContainer0.<>p__Site1 = CallSite<Func<CallSite, object, string, object>>.Create(Binder.SetMember(CSharpBinderFlags.None, "Bar", typeof(Program), new CSharpArgumentInfo[] { CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.None, null), CSharpArgumentInfo.Create(CSharpArgumentInfoFlags.Constant | CSharpArgumentInfoFlags.UseCompileTimeType, null) }));
    }
    <Main>o__SiteContainer0.<>p__Site1.Target(<Main>o__SiteContainer0.<>p__Site1, foo, "abc");
    

    If you want an approach that works for both dynamic and non-dynamic objects: FastMember is handy for this, and works at either the type or object level:

    // could be static or DLR 
    var wrapped = ObjectAccessor.Create(obj); 
    string propName = // something known only at runtime 
    Console.WriteLine(wrapped[propName]);
    

    available on Nuget, and heavily optimised for both dynamic and non-dynamic scenarios.

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