I’m looking for LZSS for decoding some packets from a game engine. If anyone could point me to a library I would be extremely happy. Thanks!
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You can call on the Allegro Library (open source library in C developed for game development). It contains LZSS decoding and is callable from C#.
Or you can also look at: LZSS.c and port it over to C#, or compile it into a basic C library and then call it from C#.