Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 43149
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 10, 20262026-05-10T15:26:58+00:00 2026-05-10T15:26:58+00:00

I’m looking for some insight into XNA on Xbox 360, mainly if its possible

  • 0

I’m looking for some insight into XNA on Xbox 360, mainly if its possible to run vector-based float mathematics on its GPU?

If there’s a way, can you point me into the right direction?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-10T15:26:59+00:00Added an answer on May 10, 2026 at 3:26 pm

    I don’t claim to be an expert on this, but hopefully this can point you in a helpful direction.

    Is it possible? Yes. You probably already know that the GPU is good at such calculations (hence the question) and you can indeed control the GPU using XNA. Whether or not it will suit your needs is a different matter.

    To make use of the GPU, you’ll presumably want to write shaders using HLSL. There’s a decent introduction to HLSL in the context of XNA at Reimers which you might want to run through. Notably, that tutorial focuses on making the GPU do graphics-related crunching, but what you write in the shaders is up to you. If your vector-based float math is for the purpose of rendering (and thus can stay in the GPU domain), you’re in luck and can stop here.

    Likely rendering onscreen is not what you’re after. Now, you have a fair amount of flexibility in HLSL as far as doing your math goes. Getting the results out to the CPU, however, is not how the system was designed. This is getting fuzzy for me, but Shawn Hargreaves (an XNA dev) states on more than one occasion that getting output from the GPU (other than rendered onscreen) is non-trivial and has performance implications. Retrieving data involves a call to GetData which will cause a pipeline stall.

    So it can be done. The XNA framework will let you write shaders for the 360 (which supports Shader Model 3.0 plus a few extensions) and it is possible to get those results out, though it may not be efficient enough for your needs.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 78k
  • Answers 78k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • added an answer To check if an url is valid instead of using… May 11, 2026 at 3:38 pm
  • added an answer Add a (byte) to cast it. As you could lose… May 11, 2026 at 3:38 pm
  • added an answer In list all iterators remain valid during inserting and only… May 11, 2026 at 3:38 pm

Related Questions

I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti
I am currently running into a problem where an element is coming back from
Seemingly simple, but I cannot find anything relevant on the web. What is the
Configuring TinyMCE to allow for tags, based on a customer requirement. My config is
Is it possible to replace javascript w/ HTML if JavaScript is not enabled on

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.