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Home/ Questions/Q 607437
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T17:21:36+00:00 2026-05-13T17:21:36+00:00

I’m looking for the most efficient way to calculate the minimum number of bytes

  • 0

I’m looking for the most efficient way to calculate the minimum number of bytes needed to store an integer without losing precision.

e.g.

int: 10 = 1 byte
int: 257 = 2 bytes;
int: 18446744073709551615 (UINT64_MAX) = 8 bytes;

Thanks

P.S. This is for a hash functions which will be called many millions of times

Also the byte sizes don’t have to be a power of two

The fastest solution seems to one based on tronics answer:

    int bytes;
    if (hash <= UINT32_MAX) 
    {
        if (hash < 16777216U)
        {
            if (hash <= UINT16_MAX)
            {
                if (hash <= UINT8_MAX) bytes = 1;
                else bytes = 2;
            }
            else bytes = 3;
        }
        else bytes = 4;
    } 
    else if (hash <= UINT64_MAX) 
    {
        if (hash < 72057594000000000ULL) 
        {
            if (hash < 281474976710656ULL) 
            {
                if (hash < 1099511627776ULL) bytes = 5;
                else bytes = 6;
            }
            else bytes = 7;
        }
        else bytes = 8;
    }

The speed difference using mostly 56 bit vals was minimal (but measurable) compared to Thomas Pornin answer. Also i didn’t test the solution using __builtin_clzl which could be comparable.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T17:21:36+00:00Added an answer on May 13, 2026 at 5:21 pm

    You need just two simple ifs if you are interested on the common sizes only. Consider this (assuming that you actually have unsigned values):

    if (val < 0x10000) {
        if (val < 0x100) // 8 bit
        else // 16 bit
    } else {
        if (val < 0x100000000L) // 32 bit
        else // 64 bit
    }
    

    Should you need to test for other sizes, choosing a middle point and then doing nested tests will keep the number of tests very low in any case. However, in that case making the testing a recursive function might be a better option, to keep the code simple. A decent compiler will optimize away the recursive calls so that the resulting code is still just as fast.

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