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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T12:16:56+00:00 2026-05-13T12:16:56+00:00

I’m looking into developing an iPhone app that will potentially involve a simple analysis

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I’m looking into developing an iPhone app that will potentially involve a “simple” analysis of audio it is receiving from the standard phone mic. Specifically, I am interested in the highs and lows the mic pics up, and really everything in between is irrelevant to me.

Is there an app that does this already (just so I can see what its capable of)? And where should I look to get started on such code?

Thanks for your help.

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  1. Editorial Team
    Editorial Team
    2026-05-13T12:16:57+00:00Added an answer on May 13, 2026 at 12:16 pm

    Look in the Audio Queue framework. This is what I use to get a high water mark:

    AudioQueueRef audioQueue; // Imagine this is correctly set up
    UInt32 dataSize = sizeof(AudioQueueLevelMeterState) * recordFormat.mChannelsPerFrame;
    AudioQueueLevelMeterState *levels = (AudioQueueLevelMeterState*)malloc(dataSize);
    
    float channelAvg = 0;
    
    OSStatus rc = AudioQueueGetProperty(audioQueue, kAudioQueueProperty_CurrentLevelMeter, levels, &dataSize);
    if (rc) {
        NSLog(@"AudioQueueGetProperty(CurrentLevelMeter) returned %@", rc);
    } else {    
        for (int i = 0; i < recordFormat.mChannelsPerFrame; i++) {
            channelAvg += levels[i].mPeakPower;
        }
    }
    free(levels);
    
    // This works because one channel always has an mAveragePower of 0.
    return channelAvg;
    

    You can get peak power in either dB Free Scale (with kAudioQueueProperty_CurrentLevelMeterDB) or simply as a float in the interval [0.0, 1.0] (with kAudioQueueProperty_CurrentLevelMeter).

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