Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6831729
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T22:46:18+00:00 2026-05-26T22:46:18+00:00

I’m looking over some sample code in a cocos2d project. I had previous built

  • 0

I’m looking over some sample code in a cocos2d project. I had previous built a project using Core Graphics (Quartz) where coordinate (0,0) is the upper left corner of the screen. In this project, if I use CGPointMake(0,0) it is in the lower left corner. I understand that the coordinate systems are different, but where exactly would a program specify which coordinate system to use? What is the setting or method that actually makes this switch?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T22:46:19+00:00Added an answer on May 26, 2026 at 10:46 pm

    There is no switch. If you want to work with Cocos2D, get used to its coordinate system origin being at the lower left corner of the screen.

    I’ve seen users make all kinds of attempts to “fix” this, either by hacking around in the Cocos2D source code, or by overriding the setPosition property of all nodes only to find out that this isn’t enough. I bet all of them have been running into lots of issues, including the fact that whenever you need to re-use someone else’s code, you’re faced with making the necessary coordinate system fixes to that code as well. It’s a never-ending struggle that is really not worth spending any amount of time in.

    Instead, rather than changing the code, change your perception. Get used to a different coordinate system and thinking in it. Way easier and much less trouble for the future. After all, all you really need to change in your head is that the sign of the Y coordinate has changed.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a jquery bug and I've been looking for hours now, I can't
link Im having trouble converting the html entites into html characters, (&# 8217;) i
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have just tried to save a simple *.rtf file with some websites and
For some reason, after submitting a string like this Jack’s Spindle from a text
I'm using v2.0 of ClassTextile.php, with the following call: $testimonial_text = $textile->TextileRestricted($_POST['testimonial']); ... and
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
We're building an app, our first using Rails 3, and we're having to build
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
We are using XSLT to translate a RIXML file to XML. Our RIXML contains

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.