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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T06:05:27+00:00 2026-05-28T06:05:27+00:00

I’m looking to for a reasonably efficient way of determining if a floating point

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I’m looking to for a reasonably efficient way of determining if a floating point value (double) can be exactly represented by an integer data type (long, 64 bit).

My initial thought was to check the exponent to see if it was 0 (or more precisely 127). But that won’t work because 2.0 would be e=1 m=1…

So basically, I am stuck. I have a feeling that I can do this with bit masks, but I’m just not getting my head around how to do that at this point.

So how can I check to see if a double is exactly representable as a long?

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-28T06:05:28+00:00Added an answer on May 28, 2026 at 6:05 am

    Here’s one method that could work in most cases. I’m not sure if/how it will break if you give it NaN, INF, very large (overflow) numbers…

    (Though I think they will all return false – not exactly representable.)

    You could:

    1. Cast it to an integer.
    2. Cast it back to a floating-point.
    3. Compare with original value.

    Something like this:

    double val = ... ;  //  Value
    
    if ((double)(long long)val == val){
        //  Exactly representable
    }
    

    floor() and ceil() are also fair game (though they may fail if the value overflows an integer):

    floor(val) == val
    ceil(val) == val
    

    And here’s a messy bit-mask solution:
    This uses union type-punning and assumes IEEE double-precision. Union type-punning is only valid in C99 TR2 and later.

    int representable(double x){
        //  Handle corner cases:
        if (x == 0)
          return 1;
    
        //  -2^63 is representable as a signed 64-bit integer, but +2^63 is not.
        if (x == -9223372036854775808.)
          return 1;
    
        //  Warning: Union type-punning is only valid in C99 TR2 or later.
        union{
            double f;
            uint64_t i;
        } val;
    
        val.f = x;
    
        uint64_t exp = val.i & 0x7ff0000000000000ull;
        uint64_t man = val.i & 0x000fffffffffffffull;
        man |= 0x0010000000000000ull;  //  Implicit leading 1-bit.
    
        int shift = (exp >> 52) - 1075;
        //  Out of range
        if (shift < -52 || shift > 10)
            return 0;
    
        //  Test mantissa
        if (shift < 0){
            shift = -shift;
            return ((man >> shift) << shift) == man;
        }else{
            return ((man << shift) >> shift) == man;
        }
    }
    
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