I’m looking to implement a UIPickerView where the user presses spin and the picker selects a random option. I’m curious if there are any ways to make the spinning effect last longer?
The only way I’ve really thought of, or seen, is increasing the number of items in the component simulating that the picker is really “spinning”. Is this my only option?
Thanks.
You may test the actual performance with the huge number UIPickerView first, or actually build a slot machine component like this one:
iPadSlotMachine