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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T22:23:44+00:00 2026-05-17T22:23:44+00:00

I’m looking to make a library that can be either merged into a swf

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I’m looking to make a library that can be either merged into a swf at compile time or loaded into a swf at runtime. The way I understand it, .swc files are generally merged into a swf at compile time, and .swf files are generally loaded into a swf at runtime. Is there a way I can have one file that can do both?

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  1. Editorial Team
    Editorial Team
    2026-05-17T22:23:44+00:00Added an answer on May 17, 2026 at 10:23 pm

    You could try using authortime shared libraries.
    Basically you would have an FLA that has the shared animation in a MovieClip. You could build this clip separately as a SWF and use that for any files that need to load it at runtime.

    Then, in any other projects that need the clip to be compiled in, you’ll create a new MovieClip in that project and link it to the shared clip in the other FLA.
    In the Symbol Properties, hit Browse at the bottom in the Source section and navigate to the FLA and then the shared clip. Tick ‘Always update before publish’.

    Now, if you make changes to shared clip, you’ll recompile the SWF that gets loaded, and recompile any of the other projects that use that shared asset. They should automatically import the newest version when they get built.

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