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Home/ Questions/Q 713327
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T04:56:55+00:00 2026-05-14T04:56:55+00:00

I’m making a game for the iPhone, and I have a class called Robot.

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I’m making a game for the iPhone, and I have a class called Robot.

Then I have a class called View, which renders everything.

I want to send a copy of my Robot, which I defined in my ViewController, and I send it to gameView (which is View *gameView), like this:

robot = [Robot new];
[gameView setRobot: [robot copy]];

I tried to make a copy but that didn’t work, I could also do it with a pointer to Robot (&robot) but sometimes it just crashes ?

I tried this in my View.h @interface definition:

@property (copy) Robot* robot;

but I get the error

/RobotsAdventure/Classes/View.h:24: error: setter '-robot' argument type does not match property type

:/

Help? I’m pretty new at this, heh.

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  1. Editorial Team
    Editorial Team
    2026-05-14T04:56:55+00:00Added an answer on May 14, 2026 at 4:56 am

    In order to copy an object, its class has to implement the NSCopying Protocol.

    See Memory Management Programming Guide for Cocoa

    The simplest way to accomplish what you want is:

    View.h

    #import "Robot.h"
    @property(nonatomic,retain) Robot *robot.
    

    Then set it like so in the view controller:

    // myView is of class View.h
    myView.robot=self.robot;
    

    By the way, naming a class “View” is simply asking for a naming collision at some point. Worse, you’ll never remember what the class does months down the road when you come back to it. Neither will you be able to search for it. Instead use a highly descriptive name e.g. RobotDisplayView_MyProjectName. With autocomplete it doesn’t take any longer to type out than a short name.

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