I’m making a game in WPF in which I need to be able to use the drawing functions in System.Drawing.Graphics. I looked into the OnRender function, but that only has a DrawingContext object, which is not what I need.
So, is there some control in WPF that I can place on my WPF Window that has an OnPaint (or something similar) event?
You could use the
WindowsFormsHostto host a Win Forms Control with OnPaint overrided