I’m making a game using C++ and DirectX and it’d be nice to share my groups progress with other people by providing a single executable file instead of having to run a setup wizard.
I’ve checked my Release and Debug folders but those executable don’t work. The release .exe is something like 21KB which doesn’t seem right.
So I guess what I’m asking is how to make a single executable with all of the libraries and resource files included.
You need to specify that all your libraries have to be statically linked in. There are several threads about doing this in Visual Studio, like:
However, to add on to those answers linked, be aware that:
.libfiles in Windows land are stub libraries that link to the DLL.