I’m making a little game using the ANDengine library,so I’m trying to set a text color to draw with changeableText(), but it seems that it doesn’t accept html format or RGB, and it uses a system based on 4 colors, where every color must be under one!! does any one now wich system does ANDengine uses?
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Simply divide your R, G and B numbers into 255 and set that to the color constructor. for example with the
RGB = (255, 0, 25)you should use this color:new Color(1f, 0, 0.1f)the fourth number (or maybe the first one) must be transparency.