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Home/ Questions/Q 9135335
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T08:48:38+00:00 2026-06-17T08:48:38+00:00

I’m making a page with LongListboxSelector which shows audiotracks. Each item has Button play

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I’m making a page with LongListboxSelector which shows audiotracks. Each item has Button “play” and TextBlock with artist and title info. I’m using BackgroundAudioPlayer. My desire is to make next: when track is playing – image of the Button is “pause”, when track is over – make its Button image “play”, and make the next track’s Button image “pause” (next track plays automatically). I tried somethink likes this

    public AudioListPage()
    {
        InitializeComponent();
        BackgroundAudioPlayer.Instance.PlayStateChanged += Instance_PlayStateChanged;
    }

    void Instance_PlayStateChanged(object sender, EventArgs e)
    {
        if (BackgroundAudioPlayer.Instance.PlayerState == PlayState.Stopped)
        {
            IEnumerable buttons = AudioLLS.Descendants<Coding4Fun.Phone.Controls.RoundButton>();
            var test = new BitmapImage(new Uri(@"/Images/appbar.transport.pause.rest.png", UriKind.Relative));

            foreach (Coding4Fun.Phone.Controls.RoundButton item in buttons)
            {                   
                if (item.ImageSource == test)
                {
                    MessageBox.Show("in new image");
                    item.ImageSource = new BitmapImage(new Uri(@"/Images/appbar.transport.play.rest.png", UriKind.Relative));
                    buttons.GetEnumerator().MoveNext();
                    item.ImageSource = new BitmapImage(new Uri(@"/Images/appbar.transport.pause.rest.png", UriKind.Relative));
                }

            }
        }
    }

PlayState.Stopped fires when track ends, and next is going to start.
I tried to take all buttons in my LLS using LinqToVisualTree helper in IEnumerable buttons = AudioLLS.Descendants<Coding4Fun.Phone.Controls.RoundButton>() and compare their images with test. But as I can see – I’m doing it wrong, because in block if(item.ImageSource == test) my app never comes. Please, tell me, what I’m doing wrong? And if my way to solve the problem is bad – please, tell me how to do it in easy way.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-17T08:48:39+00:00Added an answer on June 17, 2026 at 8:48 am

    I added two property to my audio model

        private bool isPlaing = false;
        public bool IsPlaing 
        { 
            get { return isPlaing; }
            set 
            { 
                isPlaing = value;
                OnPropertyChanged("IsPlaing");
                if (IsPlaing) Image = @"/Images/appbar.transport.pause.rest.png";
                else if (!IsPlaing) Image = @"/Images/appbar.transport.play.rest.png";
            }
        }
        private string image = @"/Images/appbar.transport.play.rest.png";
        public string Image { get { return image; } set { image = value; OnPropertyChanged("Image"); } }
    

    and in playerStateChanged i added

            if (BackgroundAudioPlayer.Instance.PlayerState == PlayState.Stopped)
            {
                for (int i = 0; i < AudioList.Count; i++)
                {
                    if (AudioList[i].Url1 == currTrack)
                    {
                        AudioList[i].IsPlaing = false;
                        currTrack = AudioList[i + 1].Url1;
                        AudioList[i + 1].IsPlaing = true;
                        break;
                    }
    
                    }
                }
                BackgroundAudioPlayer.Instance.Play();
            }
    

    In this way I solved my problem. As I can see – all works fine.

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