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Home/ Questions/Q 9306745
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Editorial Team
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Editorial Team
Asked: June 19, 20262026-06-19T00:14:25+00:00 2026-06-19T00:14:25+00:00

I’m making a plugin for jQuery and I need to rerun the same function

  • 0

I’m making a plugin for jQuery and I need to rerun the same function after some animation has finished. I’m trying to do this using setTimeout() in the animate function.

The code I’m struggling with is at the bottom is

jQuery(theslide).animate(theanimation,1000,function() {
        setTimeout('this.makemeslide()',3000)
})

the console error message is Uncaught TypeError: Object [object Window] has no method ‘makemeslide’ which makes seen because this is point at the animated object. But I dont know how to achieve my goal.

Here my full code

jQuery.fn.daSlider = function(options) {
    //Options
    var settings = $.extend( {
          'selector'         : 'slider',
          'width'      : 940,
          'height'     : 380
        }, options);

    //globals
    var sliderarray = [];
    var slidercount = 0;


    //Contruct
    this.construct = function()
    {
       jQuery('.slider .slide').each(function(){

              jQuery(this).css('display','none');
              sliderarray.push(this) ;

              jQuery(this).children().each(function(){
                    jQuery(this).css('display','none');
                    sliderarray.push(this) ;
                });
       });

      this.makemeslide();
    }
    //run the constuct

    this.makemeslide = function()
    {
      theslide = sliderarray[slidercount];
      slidercount++;

      way_to_slide = jQuery(theslide).attr('slide');

      slide_position =  jQuery(theslide).position();
      //console.log(slide_width);
      //console.log(slide_height);


      if(way_to_slide == 'right')
      {
        jQuery(theslide).css('left', slide_position.left + settings.width);
        theanimation = {'left' : '-='+settings.width};
      }
      if(way_to_slide == 'left')
      {
        jQuery(theslide).css('left', slide_position.left - settings.width);
        theanimation = {'left' : '+='+settings.width};
      }
      if(way_to_slide == 'up')
      {
        jQuery(theslide).css('top', slide_position.top - settings.height);
        theanimation = {'top' : '+='+settings.height};
      }
      if(way_to_slide == 'down')
      {
        jQuery(theslide).css('top', slide_position.top + settings.height);
        theanimation = {'top' : '-='+settings.height};
      }
      if(way_to_slide == 'fade')
      {
        jQuery(theslide).css('opacity', 0);
        theanimation = {'opacity' : 1};
      }

      jQuery(theslide).css('display','block') ;
      jQuery(theslide).animate(theanimation,1000,function(){setTimeout('this.makemeslide()',3000)})

    }
    this.construct();

};
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-19T00:14:26+00:00Added an answer on June 19, 2026 at 12:14 am

    Do never use setTimeout with code strings to be evaled! Also, your this reference will not be the one from the parent function.

    var plugin = this;
    jQuery(theslide).animate(theanimation, 1000, function() {
        // "this" references theslide element
        setTimeout(function() {
            // "this" references the global object (window)
            plugin.makemeslide();
        }, 3000);
    });
    

    Btw, instead of a independent timeout you might want to use jQuery’s delay method with a callback.

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