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Home/ Questions/Q 44475
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Editorial Team
Asked: May 10, 20262026-05-10T15:39:29+00:00 2026-05-10T15:39:29+00:00

I’m making a simple 2 player game in XNA and started looking into saving

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I’m making a simple 2 player game in XNA and started looking into saving the player’s high scores.

I want the game to work on the XBox 360 as well as Windows, so I have to use the framework to save the data.

It seems that you save data to a particular user’s gamer tag – so my question is, what to do with high scores?

  • Save the user’s own scores in their profile? (So you can only see your own scores if you’re the only one signed in)
  • Try and save other player’s scores in all profiles? (Seems like a pain to try and keep this sync’d)
  • Store scores online
    • The 360 seems to have a standard method for showing friend’s high scores. Can this be accessed from within XNA, or is it only available to published games?
    • Roll my own. (Seems excessive for such a small personal project.)
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  1. 2026-05-10T15:39:29+00:00Added an answer on May 10, 2026 at 3:39 pm

    the XNA Live API doesn’t give you access to leaderboards … so your real only option is to store the scores locally. If you want users to see each other’s scores … you could use two different stores. The player’s store for his own save data … and then title storage to store scores.

    Of course then, if the 360 has more than one storage device, they’ll have to select it twice … but you could only let them choose the device for scores if they go into the high score section.

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