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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T12:36:35+00:00 2026-06-17T12:36:35+00:00

I’m making a simple mobile radio application using Adobe Flash CS6 and ActionScript 3.

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I’m making a simple mobile radio application using Adobe Flash CS6 and ActionScript 3. The code below works perfectly fine when targeting Flash Player 11.2 but fails for AIR 3.2 for iOS, Android and desktop. No sound can be heard but no errors occur either.

var channel:SoundChannel;
var sound:Sound = new Sound();

sound.load(new URLRequest("http://groove.wavestreamer.com:9579/"));

channel = sound.play();
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  1. Editorial Team
    Editorial Team
    2026-06-17T12:36:35+00:00Added an answer on June 17, 2026 at 12:36 pm

    put true after your sound.load e.g.

         sound = new Sound();
         sound.loadSound ("http://groove.wavestreamer.com:9579/;",true);
    

    also check out this

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