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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T20:33:33+00:00 2026-06-07T20:33:33+00:00

Im making a universal app for iPhone and iPad, both retina and non retina

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Im making a universal app for iPhone and iPad, both retina and non retina displays.

I’ve looked around the web for the answer and have found conflicting answers, im not sure why some people say the default image for ipad has to be 2008 (h) rather than 2048.

Anyway, I want to know what Default.pngs I need to include with my app for the load screen. And whether each one is essential or not? Also what name each one should be called?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-06-07T20:33:35+00:00Added an answer on June 7, 2026 at 8:33 pm

    The launch images section of the iOS Image and Design Guidelines explains this in detail.

    For iPhone and iPod touch launch images, include the status bar
    region. Create launch images of these sizes:

    320 x 480 pixels 640 x 960 pixels (high resolution)

    For iPad launch images, do not include the status bar region. Create launch images of
    these sizes:

    • For portrait:

      • 768 x 1004 pixels
      • 1536 x 2008 pixels (high resolution)
    • For landscape:

      • 1024 x 748 pixels
      • 2048 x 1496 pixels (high resolution)

    I also had to ask this question on ux.stackexchange.com recently, but found the above link later.


    EDIT: Naming of these files is described here. Important parts from the text are following:

    Every app must provide at least one launch image. This image is
    typically in a file named Default.png that displays your app’s initial
    screen in a portrait orientation. However, you can also provide other
    launch images to be used under different launch conditions. All launch
    images must be PNG files and must reside in the top level of your
    app’s bundle directory. The name of each launch image indicates when
    it is to be used, and the basic format for launch image filenames is
    as follows:

    <basename><usage_specific_modifiers><scale_modifier><device_modifier>.png

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