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Home/ Questions/Q 6090071
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T12:10:18+00:00 2026-05-23T12:10:18+00:00

I’m making an iOS app which is OpenFeint enabled. I have managed to get

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I’m making an iOS app which is OpenFeint enabled.
I have managed to get all but one achievement to work. This one achievement is a partially completed one.

My specific problem is that I haven’t found a working solution to add 1% to the current achievement percentage.

I found this value (it’s supposed to be a double):

double achievement12 = [OFAchievementService getPercentComplete:ach12Id 
                                                        forUser:[OpenFeint lastLoggedInUserID]];

but this causes the following errors and warnings:

"Cannot convert ‘objc_object*’ to ‘double’ in initialization.

‘OpenFeint’ may not respond to "+lastLoggedInUserId"

‘OFAchievementService’ may not respond to "+getPercentComplete:forUser:"

The actual function code is:

    // Note: this should be moved into public API
   + (double) getPercentComplete:(NSString*)achievementId forUser:(NSString*)userId
    {
        sAlreadyAtLeastPartlyCompleteQuery.bind("achievement_definition_id", achievementId);
        sAlreadyAtLeastPartlyCompleteQuery.bind("user_id", userId);     
        sAlreadyAtLeastPartlyCompleteQuery.execute();
        float percentComplete = (double)    (sAlreadyAtLeastPartlyCompleteQuery.getDouble("percent_complete"));
    sAlreadyAtLeastPartlyCompleteQuery.resetQuery();
    return percentComplete;
    }

This is the last thing I have to do on this app, and it has been bugging me for a few days now.

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  1. Editorial Team
    Editorial Team
    2026-05-23T12:10:18+00:00Added an answer on May 23, 2026 at 12:10 pm

    OpenFeint support said that they have not integrated that part due to security issues.

    With that said, i have now resorted to storing a file with the data in so i can retrieve it later (using an equation to hide the real value of course)

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