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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T18:52:07+00:00 2026-05-24T18:52:07+00:00

I’m making simple 3D transformations in Flash to rotate stuff, but I get distortions.

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I’m making simple 3D transformations in Flash to rotate stuff, but I get distortions. I can rotation left, right, up, down, but not diagonally since it completely distorts my faces (the ones I draw).

I think I fail to move the camera somehow, but I’m not experienced enough to understand my error.

Here’s the file: http://www.2shared.com/video/J7ahd6VG/final.html

Example: when a face is rotated at about 45° around the y axis (vertical to screen) and then rotated around the x axis the perspective doesn’t feel right… the faces are too narrow.

Face with should be wider IMO

What I do is multiply the rotation matrices between themselves (the mouse position providing the angles) get the transformed points, project them to screen and draw boxes with them.

I used this tutorial to get me started: http://bgstaal.net/blog/?p=57

Has anybody encountered a similar problem?

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  1. Editorial Team
    Editorial Team
    2026-05-24T18:52:10+00:00Added an answer on May 24, 2026 at 6:52 pm

    See my own comment below the question for the answer, PEBKAC as usual.

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