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Home/ Questions/Q 8978157
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T19:32:32+00:00 2026-06-15T19:32:32+00:00

I’m mapping several photoshop elements to CIFilter, the only one I’m having trouble with

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I’m mapping several photoshop elements to CIFilter, the only one I’m having trouble with is this Levels Adjustment:

screen shot from current version of photoshop

Which CI Filter (or combination of filters) would let me utilize the 16, 1.73, 239 & 39/245 above in the first example or the 31, 1.25, 255 30/255 in the second example. I believe this is a kind of shadow/black and white level adjustment.

Any help appreciated.

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  1. Editorial Team
    Editorial Team
    2026-06-15T19:32:33+00:00Added an answer on June 15, 2026 at 7:32 pm

    By adapting the formula from this page: http://http.developer.nvidia.com/GPUGems/gpugems_ch22.html, I believe you can do this using a combination of CIColorMatrix, CIGammaAdjust and another CIColorMatrix.

    Let’s call the input levels inBlack, inGamma and inWhite respectively, and the output levels outBlack and outWhite. Note that Photoshop color are between 0 and 255 while CI colors are between 0 and 1 so you need to divide the Photoshop values (except inGamma!) by 255 before putting them into the following formulas.

    The input mapping is pixel = (inPixel-inBlack)/(inWhite-inBlack), which means your first matrix will be

    red = [1/(inWhite-inBlack) 0 0 0]
    green = [0 1/(inWhite-inBlack) 0 0]
    blue = [0 0 1/(inWhite-inBlack) 0]
    alpha = [0 0 0 1]
    bias = [-inBlack/(inWhite-inBlack), -inBlack/(inWhite-inBlack),-inBlack/(inWhite-inBlack), 0]
    

    Then you apply gamma correction using CIGammaAdjust and the inGamma number (I had to use the inverse 1/inGamma when doing my calculations, try that too!).

    Finally the output mapping is pixel = gammaCorrectedPixel * (outWhite - outBlack) + outBlack, giving you the final matrix

    red = [(outWhite - outBlack) 0 0 0]
    green = [0 (outWhite - outBlack) 0 0]
    blue = [0 0 (outWhite - outBlack) 0]
    alpha = [0 0 0 1]
    bias = [outBlack outBlack outBlack 0]
    

    I haven’t actually tried this using CoreImage, but the calculations work out nicely!

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