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Home/ Questions/Q 9034897
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T08:36:42+00:00 2026-06-16T08:36:42+00:00

I’m new at ActionScript 3.0 so if you guys can help me a little.

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I’m new at ActionScript 3.0 so if you guys can help me a little.

I want to make an obstacle which block a path to player. I made this like that that I’m saving all movments to array and than if they collide it moves player to previous position. Is there another way because I think this is not the proper way to do it. And sometimes when it collides player is unable to move. Can you give me an example 🙂

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  1. Editorial Team
    Editorial Team
    2026-06-16T08:36:43+00:00Added an answer on June 16, 2026 at 8:36 am

    This is the only way you can ever detect a collision, but in a bit more refined way.

    • You actually collide the bodies (but do not apply the change to the actual object, yet).

    • Check for all colliding bodies on stage.

    • Take necessary step (roll back, destroy.. anything)

    • Apply the change & Render the bodies, on screen.

    Considering the above as an example for flash :

    var hero:Sprite = new Sprite();
    
    addChild(hero);
    
    while(1) {
    
       var newX = hero.x + 1; 
    
       if(newX < 100) 
    
           hero.x = newX;            
    }
    

    Every game should have a loop. The loop must branch out to various situations. So that’s your start.

    The hero object probably moves with the user interaction & the checks keep increasing, compelling you to re think the solution as your project grows more & more dense…

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