I’m new to game programming. And i have a question. I want to have a dotted circle to be drawn on the screen. I can use one big sprite (for example 256×256 pixels) which contains all the circle or i can use many small sprites representing dots.
I use cocos2d libs and i’m able to render using batch. So what is the best way to perform such tasks ?
In my opinion your best bet (if all the dots are the same) is to have one sprite of the dot, and repeat it in the shape you are looking for.
Generally you’ll want a single asset for each unique graphic. You can combine those assets into a single sprite and reuse them. This allows for more flexibility as well as speed.