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Home/ Questions/Q 9137317
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T09:05:20+00:00 2026-06-17T09:05:20+00:00

I’m new to GCD and blocks and am easing my way into it. Background:

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I’m new to GCD and blocks and am easing my way into it.

Background: I’m working on a lazy loading routine for a UIScrollView using the ALAssetsLibrary. When my UIScrollView loads I populate it with the aspectRatioThumbnails of my ALAssets and then as the user scrolls, I call the routine below to load the fullScreenImage of the ALAsset that is currently being displayed. It seems to work.

(if anyone has a better lazy loading routine please post a comment. I’ve looked at all I could find plus the WWDC video but they seem to deal more with tiling or have much more complexity than I need)

My question: I use a background thread to handle loading the fullScreenImage and when that is done I use the main thread to apply it to the UIImageView. Do I need to use the main thread? I’ve seen that all UIKit updates need to happen on the main thread but I am not sure if that applies to a UIImageView. I was thinking it does, since it is a screen element but then I realized that I simply didn’t know.

- (void)loadFullSizeImageByIndex:(int)index
{
    int arrayIndex = index;
    int tagNumber = index+1;
    ALAsset *asset = [self.assetsArray objectAtIndex:arrayIndex];

    __weak typeof(self) weakSelf = self;

    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
        UIImage *tmpImage = [[UIImage alloc] initWithCGImage:asset.defaultRepresentation.fullScreenImage];

        if ([weakSelf.scrollView viewWithTag:tagNumber] != nil){

            dispatch_async(dispatch_get_main_queue(), ^{

                if ([weakSelf.scrollView viewWithTag:tagNumber]!= nil){
                    UIImageView * tmpImageView = (UIImageView*)[weakSelf.scrollView viewWithTag:tagNumber];
                    tmpImageView.image = tmpImage;
                }
            });
        }
    });
}
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  1. Editorial Team
    Editorial Team
    2026-06-17T09:05:21+00:00Added an answer on June 17, 2026 at 9:05 am

    Yes, you need to use the main thread whenever you’re touching UIImageView, or any other UIKit class (unless otherwise noted, such as when constructing UIImages on background threads).

    One commentary about your current code: you need to assign weakSelf into a strong local variable before using it. Otherwise your conditional could pass, but then weakSelf could be nilled out before you actually try to use it. It would look something like

    dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_BACKGROUND, 0), ^{
        UIImage *tmpImage = [[UIImage alloc] initWithCGImage:asset.defaultRepresentation.fullScreenImage];
    
        __strong __typeof__(weakSelf) strongSelf = weakSelf;
        if ([strongSelf.scrollView viewWithTag:tagNumber] != nil){
    
            dispatch_async(dispatch_get_main_queue(), ^{
                __strong __typeof__(weakSelf) strongSelf = weakSelf;
                if ([strongSelf.scrollView viewWithTag:tagNumber]!= nil){
                    UIImageView * tmpImageView = (UIImageView*)[strongSelf.scrollView viewWithTag:tagNumber];
                    tmpImageView.image = tmpImage;
                }
            });
        }
    });
    

    Technically you don’t need to do this in the first conditional in the background queue, because you’re only dereferencing it once there, but it’s always a good idea to store your weak variable into a strong variable before touching it as a matter of course.

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