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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T01:57:33+00:00 2026-05-22T01:57:33+00:00

I’m new to this, i’m building a game where users need to log in

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I’m new to this, i’m building a game where users need to log in and can interact with each other, or a subset of other currently logged in users.

My initial thought is that after they login add them/their websocket client id to an array of currently logged in users and have that be what I manipulate to know who is logged in or not.

Is this a normal way to go about doing this sort of thing?

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-22T01:57:34+00:00Added an answer on May 22, 2026 at 1:57 am

    Depends on your definition of “normal”. 😉

    Typically the server you use will provide some mechanism to manage “user state” including whether or not a user has logged into your application.

    For example, Node’s ‘express’ library (and ‘connect’ which express uses ‘underneath’) provides a req.session object for just this purpose so you can do things like:

    // user login via POST
    //   assumes we're posting two values: username and password
    //   as urlencoded data
    
    app.post('/login',function(req,res){
    
      var username=req.body['username']||'',
          password=req.body['password']||'';
    
      // check post data (username,password) 
      // against list of allowed users
    
      if(isAuthorized(username,password)) { // you provide isAuthorized()
        req.session.authorized=true;
      }
      else {
        // display an error message to user
        // and redirect back to the login form
      }
    });
    
    // user logout via GET
    app.get('/logout',function(req.res){
      req.session.destroy();
    });
    

    Then when you want to provide protected pages to a user, first check if req.session.authorized is true and if not, redirect to a login form.

    See the docs for express for more at http://expressjs.com/guide.html

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