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Home/ Questions/Q 532031
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T09:21:46+00:00 2026-05-13T09:21:46+00:00

I’m not really sure how to do this. I have an object and I

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I’m not really sure how to do this. I have an object and I want to set a ‘type’ property on it, but before doing that I want to check to make sure it’s a valid type.

I was thinking this is a good time to use constants since the type names won’t change (nor do I want them to be).

// this is just a sample of what I was thinking:
class Foobar
{
    const TYPE_1 = 'type 1';
    protected $_types = array(
        self::TYPE_1
    );

    public function setType($value)
    {
        // check to make sure value is a valid type
        // I'm thinking it should be able to accept
        // Foobar::TYPE_1, 'TYPE_1', or 'type 1'
        // for flexibility sake. But I don't know
    }
}

$foobar = new Foobar();
$foobar->setType('TYPE_1'); //what should go here? (best practice)

Update: I decided I didn’t really need to use constants in the first place, but I’ve accepted an answer that I think could have gotten the job done.

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  1. Editorial Team
    Editorial Team
    2026-05-13T09:21:46+00:00Added an answer on May 13, 2026 at 9:21 am

    If you have an array with all types $_types, then you can directly check if value presents in it:

    class Foobar
    {
        const TYPE_1 = 'type 1';
        ## declare all available types as static variable
        ## don't forget to change it when new type will be added
        protected static $_types = array(
            self::TYPE_1
        );
        public function setType($value) {
             if (in_array($value, self::$_types)) {
                  // type is valid, we can use it
             }
             else {
                  // type is wrong, reporting error
                  throw new Exception("wrong type [".$value."]");
             }
        }
    }
    

    But it require additional work to support this array to make sure that all posible types are in array. Also it should be static. So the only copy of data will be used for all instances.

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