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Home/ Questions/Q 883705
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T12:38:12+00:00 2026-05-15T12:38:12+00:00

I’m not sure how best to approach my problem. I have a service with

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I’m not sure how best to approach my problem. I have a service with runs on a remote machine with receives and process UDP packets. I want the service to be able to re-send these packets to anyone that happens to want them (could be no-one, will typically be one machine, but may be more)

I figured UDP Multicasting would be ideal – the service can send to the multicast group and it doesn’t matter how many receivers have registered, or even if there are none.

However, I want to be able to access this over the internet and from what I gather this is nigh-on impossible with UDP Multicasting. Is there another method I might use to achieve this?

If relevant, both my client and service are written in C#.

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  1. Editorial Team
    Editorial Team
    2026-05-15T12:38:12+00:00Added an answer on May 15, 2026 at 12:38 pm

    In general this is not possible since multicast packets aren’t routed.

    There are some techniques to work around this (DVMRP, MOSPF and others) but they all require that you can configure all the routers between your server and the clients (or create a tunnel). There are backbone networks (Abilene, Mbone) with multicast support, but those are of most interest for universities and such. The normal consumer’s internet does not have multicast.

    Unfortunately you need point-to-point communication. But you are in good company, internet, radio and TV all do point-to-point, transmitting the same data numerous times. Quite a waste of bandwidth.

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